Toxic BrainzJuly 2018
- Punches
- Increased overheat upgrade multiplier from 0.94 to 0.95
- Beam
- Increased overheat penalty time from 2s to 5s
- Decreased overheat threshold from 0.3 to 0.1
- Increased heat/bullet from 0.07 to 0.09
- Increased overheat upgrade multiplier from 0.94 to 0.95
- Decreased end damage from 2.5 to 1
- Decreased falloff start distance from 30m to 15m
- Increased falloff end distance from 45m to 50m
September 2017
- Beam
- Recoil (Zoom)
- Increased max vertical recoil amplitude from 0° to 10°
- Increased max horizontal recoil amplitude from 0° to 10°
- Increased vertical amplitude increase/shot from 0° to 0.08°
- Increased min horizontal amplitude increase/shot from 0° to -0.3°
- Increased max horizontal amplitude increase/shot from 0° to 0.1°
- Increased amplitude decrease factor from 0 to 18
June 2016
- Punches
- Increased rate of fire from 160 to 180
- Increased overheat upgrade multiplier from 0.9 to 0.94
- Beam
- Increased overheat upgrade multiplier from 0.9 to 0.94
March 2016
- Increased regeneration upgrade multiplier from 1.1 to 1.25
- Decreased Toxic Overload decay rate from 0.015/sec to 0