DPS
60.5
Damage/shot
6.6
Effective RoF
550
Base RoF
550
Falloff start
15
Falloff end
50
Crit multiplier
1.2
Impact damage
6.6
Splash damage
0
Spray damage
0
Projectile speed (m/s)
2000
Projectile gravity (m/s²)
0
Travel time
0
Max travel distance (m)
162.5
Heat/bullet
0.1
Heatdrop/sec
0.5
Overheat time
2.17
Damage/overheat
138.6
Penalty duration
5
Cooldown duration
6.8
Overheat threshold
0.1
Max sustainable RoF
300
Sustainable DPS
33
Upgrades
Damage Upgrade
1.15
Regeneration Upgrade
1.25
Overheat Upgrade
0.925
Penalty Upgrade
0.8
Speed Upgrade
1.05
Health Upgrade
1.05
Regen Delay Upgrade
0.75
Zoom Upgrade
0.8
Min angle
0
Min angle moving
0
Min angle jumping
0
Max angle
0
Max angle moving
0
Max angle jumping
0
Bloom/shot
0
Bloom/shot moving
0
Bloom/shot jumping
0
Decrease/sec
0
Aim time
0
Max recoil amplitude Y
10
Max recoil amplitude X
10
Amplitude inc/shot Y
0.2
Average inc/shot X
-0.075
Max devation/shot X
0.175
Decrease factor
7
... shooting
0.7
First shot inc scale
2.5
Max recoil angle Y
0.447
Max recoil angle X
-0.069
Recoil recovery time
0.008
Dispersion
0
Increase/shot
0
Decrease/sec
5
General
Max health
200
Regen delay
6
Regen/sec
4
Regen/sec high HP
1.75
Movement speed (m/s)
7
Deploy time
0.45
Zoom FOV
30
Zoom speed multiplier
0.5