Party Mech iconParty Mech

February 2018

  • Imp
    • Decreased legendary mode damage multiplier from 1.5 to 1.25
    • Increased start damage from 4 to 5
    • Increased end damage from 3 to 4
  • Mech
    • Decreased legendary mode damage multiplier from 1.5 to 1.25

September 2017

  • Imp
    • Increased charge per shared vanquish from 0 to 0.2

June 2016

  • Imp
    • Gunsway
      • Decreased max angle from 1.4° to 0.8°
      • Decreased max angle moving from 1.6° to 1°
      • Decreased bloom/shot moving from 0.1° to 0.08°
    • Gunsway (Zoom)
      • Decreased max angle from 0.9° to 0.5°
      • Decreased max angle moving from 1.1° to 0.7°
      • Decreased bloom/shot moving from 0.065° to 0.05°
    • Recoil
      • Increased vertical amplitude increase/shot from 0.1° to 0.4°
      • Increased min horizontal amplitude increase/shot from -0.3° to -0.5°
      • Increased max horizontal amplitude increase/shot from 0.15° to 0.5°
      • Decreased amplitude decrease factor from 18 to 10
    • Recoil (Zoom)
      • Increased vertical amplitude increase/shot from 0.075° to 0.3°
      • Decreased min horizontal amplitude increase/shot from -0.25° to -0.25°
      • Increased max horizontal amplitude increase/shot from 0.1° to 0.25°
      • Decreased amplitude decrease factor from 18 to 10

March 2016

  • Increased regeneration upgrade multiplier from 1.1 to 1.25
  • Imp
    • Increased max health from 50 to 75
    • Decreased health upgrade multiplier from 1.2 to 1.1333
    • Decreased start damage from 5 to 4
    • Increased damage upgrade multiplier from 1.2 to 1.25
    • Decreased ammo capacity from 45 to 40
    • Increased ammo upgrade multiplier from 1.1111 to 1.125
  • Mech
    • Decreased start damage from 11 to 10