Party Brainz iconParty Brainz

July 2018

  • Punches
    • Increased overheat upgrade multiplier from 0.95 to 0.954
    • Increased overheat penalty upgrade multiplier from 0.8 to 0.9
  • Beam
    • Increased start damage from 4.5 to 5.5
    • Decreased end damage from 3.5 to 1
    • Decreased falloff start distance from 30m to 15m
    • Increased falloff end distance from 45m to 50m
    • Increased heat/bullet from 0.08 to 0.1
    • Increased overheat upgrade multiplier from 0.95 to 0.954
    • Increased overheat penalty upgrade multiplier from 0.8 to 0.9
    • Increased overheat penalty time from 1.5s to 5.5s
    • Decreased overheat threshold from 0.3 to 0.1

February 2018

  • Punches
    • Increased damage from 18.3333 to 28.3333
    • Decreased legendary mode damage multiplier from 1.5 to 1.25
  • Beam
    • Increased start damage from 3.5 to 4.5
    • Increased end damage from 2.5 to 3.5
    • Increased falloff end distance from 40m to 45m
    • Increased falloff start distance from 25m to 30m
    • Decreased legendary mode damage multiplier from 1.5 to 1.25

September 2017

  • Punches
    • Increased charge per shared vanquish from 0 to 0.2
  • Beam
    • Increased charge per shared vanquish from 0 to 0.2

March 2016

  • Increased regeneration upgrade multiplier from 1.1 to 1.25
  • Punches
    • Decreased damage from 25 to 18.3333
  • Beam
    • Decreased start damage from 4.5 to 3.5
    • Decreased end damage from 3.5 to 2.5
    • Decreased falloff start distance from 30m to 25m
    • Decreased falloff end distance from 45m to 40m