Party BrainzJuly 2018
- Punches
- Increased overheat upgrade multiplier from 0.95 to 0.954
- Increased overheat penalty upgrade multiplier from 0.8 to 0.9
- Beam
- Increased start damage from 4.5 to 5.5
- Decreased end damage from 3.5 to 1
- Decreased falloff start distance from 30m to 15m
- Increased falloff end distance from 45m to 50m
- Increased heat/bullet from 0.08 to 0.1
- Increased overheat upgrade multiplier from 0.95 to 0.954
- Increased overheat penalty upgrade multiplier from 0.8 to 0.9
- Increased overheat penalty time from 1.5s to 5.5s
- Decreased overheat threshold from 0.3 to 0.1
February 2018
- Punches
- Increased damage from 18.3333 to 28.3333
- Decreased legendary mode damage multiplier from 1.5 to 1.25
- Beam
- Increased start damage from 3.5 to 4.5
- Increased end damage from 2.5 to 3.5
- Increased falloff end distance from 40m to 45m
- Increased falloff start distance from 25m to 30m
- Decreased legendary mode damage multiplier from 1.5 to 1.25
September 2017
- Punches
- Increased charge per shared vanquish from 0 to 0.2
- Beam
- Increased charge per shared vanquish from 0 to 0.2
March 2016
- Increased regeneration upgrade multiplier from 1.1 to 1.25
- Punches
- Decreased damage from 25 to 18.3333
- Beam
- Decreased start damage from 4.5 to 3.5
- Decreased end damage from 3.5 to 2.5
- Decreased falloff start distance from 30m to 25m
- Decreased falloff end distance from 45m to 40m