DPS
68
Damage/shot
5.1
Effective RoF
800
Base RoF
800
Falloff start
20
Falloff end
50
Crit multiplier
1.2
Impact damage
5.1
Splash damage
0
Spray damage
0
Projectile speed (m/s)
250
Projectile gravity (m/s²)
9.8
Travel time
0
Max travel distance (m)
541.7
Heat/bullet
0.04
Heatdrop/sec
0.3
Overheat time
4.1
Damage/overheat
285.6
Penalty duration
1.5
Cooldown duration
3.83
Overheat threshold
0.3
Max sustainable RoF
450
Sustainable DPS
38.25
Upgrades
Damage Upgrade
1.1
Overheat Upgrade
0.9
Regeneration Upgrade
1.25
Penalty Upgrade
0.8
Speed Upgrade
1.05
Health Upgrade
1.05
Regen Delay Upgrade
0.75
Zoom Upgrade
0.8
Min angle
0.5
Min angle moving
0.75
Min angle jumping
1
Max angle
0.75
Max angle moving
1
Max angle jumping
1.25
Bloom/shot
0.01
Bloom/shot moving
0.02
Bloom/shot jumping
0.03
Decrease/sec
5
Aim time
0.07
Max recoil amplitude Y
10
Max recoil amplitude X
10
Amplitude inc/shot Y
0.03
Average inc/shot X
0
Max devation/shot X
0.1
Decrease factor
18
... shooting
1.8
First shot inc scale
2.5
Max recoil angle Y
0.48
Max recoil angle X
-0.213
Recoil recovery time
0.008
Dispersion
0.5
Increase/shot
0.1
Decrease/sec
5
General
Max health
200
Regen delay
6
Regen/sec
4
Regen/sec high HP
1.75
Movement speed (m/s)
7
Priming duration
0.75
Priming speed (m/s)
3.5
Deploy time
0.2
Zoom FOV
27
Zoom speed multiplier
1